SpatialInstallationDigitalContentImmersiveMultimedia
Intel: Mega Experience
Future biomes for Intel at CES

Volvox Labs provided the technical direction, projection mapping, and fabrication of the Autonomous Driving and AI Tower Experience for Intel’s CES 2018 immersive Mega Experience.

For projection mapping 3 Christie projectors which projected onto translucent projection film, stretched onto a car-inspired wooden and plastic frame. We used TouchDesigner for mapping and feeding in haptic elements and the immersive 5.1 soundtrack.

The seats in the car were outfitted with haptic devices using ButtKicker speakers and Subpacs that rumbled at programmed times, with additional 4 fans placed above and below that were synced with content to come on and off.

Credits:

Technical Director: Kamil Nawratil
Technologist: Javier Cruz
Technologist: Mark McCallum
Cinema 4D: Mark Mcallum
Fabricator: Zyia Zhang
Fabricator Consultant: Salvatore Wengler
Fabrication Intern: Yaara Yacobi
Producer: Isabel Shestopal
Production, Design, Writing: Tool of North America
Interactive Directors: Aramique + Jeff Crouse
Creative Technologist: Martial Geoffre-Rouland, Benjamin Petit,
Antoine Vanel, Lars Berg, Richard Mattka, Ivan Safrin, Jeff Crouse
Art Director: Aramique, Mau Morgo
Experiential Designer: Ryan Hawthorne
Projection-Mapping, Technical Direction: Volvox Labs
Fabrication: Volvox Labs
3D Content: Bloc D
Industrial Designer: Stevie Nicole Meder
Writers: Aramique, Selcen Onsan
Composer: Gary Gunn
Fabrication: Stand and Build
BTS Director: Ahmed Hadj Amuer, Bolly

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00:00:00
BROOKLYN NYC
47°
Oct 16/2024
LEGAL